Markus Billeter
Lecturer
Room: 2.04e
E-mail: <first letter of first name>.<surname>@leeds.ac.uk
Phone: (deprecated)
Links: publications
My research interests revolve around real-time rendering, parallel GPU methods, algorithms and data structures. Examples of previous work include many light rendering / clustered shading, scattering in participating media and methods to deal with high resolution voxel data. You can find a link to a more complete publication list above.
I currently teach COMP3811 Computer Graphics in the 3rd year of computer science. I also teach in COMP5892M Advanced Rendering (formerly COMP5822M High Performance Graphics) together with Rafael Kuffner dos Anjos. COMP5892M covers modern graphics techniques using the Vulkan API.